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SDK • Re: I'm having trouble with SDK 2.0.0

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My guess is that you didn't delete your build directory
As I stated above, part of my process for switching SDKs is to delete the build directory. It's a convoluted process because the VisualGDB always tries to re-generate the CMake environment every time that I make any project changes. It means that after changing the SDK version directory, I have to let it fail, exit the MS Visual Studio, delete the build sub-directory, then restart it clean. This has always worked before.

The backwards incompatibilities don't appear to me that they should affect the ability to compile using the typedef C types.

What does the statement mean... "All SDK headers are now system includes" ? Is this something I need to take into account in my CMakelist.txt or .h files?

If it's relevant, my compiler is GCC 13.3.1

Statistics: Posted by ronter — Sat Aug 31, 2024 11:49 pm



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